Transforming Learning and IT Management through Gamification (International Series on Computer Entertainment and Media Technology)

International

von Edmond C. C. Prakash

Taschenbuch

ISBN: 978-3-319-37120-7

ISBN-10: 3-319-37120-7

Springer · 2016

Siehe auch (möglicherweise von anderen Autoren):
2015Gebundene AusgabeTransforming Learning and IT Management through Gamification (International Series on Computer Entertainment and Media Technology)